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If I play Emperor's Divine to move units that are in the Battlefield Vilemaw's Lair, can the units move?
verifiedFAQ #8933·April 9, 2026·Rules v1.4·Asked before Vendetta
Answer
Ruling
No, units at Vilemaw's Lair cannot be moved to your base using Emperor's Divide.
Reasoning
- Card Effect: Emperor's Divide is an action that instructs you to move any number of friendly units at a battlefield to their base.
- Vilemaw's Lair Restriction: Vilemaw's Lair contains the restriction: "Units can't move from here to base."
- Interaction: In Riftbound, a "can't" restriction overrides a "can" effect. Because the spell targets the base as the destination, the movement is prohibited by the battlefield's passive ability.
Sequence
- You play Emperor's Divide targeting your units at Vilemaw's Lair.
- The spell is placed on the chain.
- When the spell resolves, you attempt to move the units to your base.
- Because Vilemaw's Lair prevents this specific movement, the instruction to move the units cannot be followed.
- Per Rule 356.3.e.6, instructions that cannot be followed are ignored. The spell resolves, but the units remain in Vilemaw's Lair.
Note: This ruling is specific to the destination "base." If a card effect were to move units from Vilemaw's Lair to a different battlefield, the movement would be legal, as Vilemaw's Lair only restricts movement to the base.
Note: I could not fully verify this ruling against the retrieved rules.
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